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No.796765
>>796764
Всех кто работает через поджог.
Ну и немного баффов тем кто через криты и Реалити дмг.
Пассивка:
> When starting combat, enter [Prelude]. Inflict 3 [Burn] on all enemies. At the end of the round, when the enemy with the highest amount of [Burn] lose stacks, gains the same number of [Heat] as the lost amount of [Burn]. When [Heat] reaches 15, enters [Interlude] status.
Скилл 2:
> [Debuff] Mass Debuff. Critical DEF -25%/-35%/-50% and Reality DEF -15% for all enemies, lasting for 2 rounds. If the target has [Burn], Reality DEF -20% instead.
> Burn: Healing Taken -15%(unstackable). At the end of the round, takes (the holder's ATK x4%) Genesis DMG (stackable up to 30 times, multiple stacks of [Burn] is regarded as 1 [Neg Status], removes 50% of the stacks when triggered).
Скилл 1:
> [Debuff] Mass Attack. Deals 150%/225%/300% Reality DMG to 2 targets, and inflicts 2 stacks of [Burn] on them;
> When in [Interlude] status, the penetration rate of this attack is increased by 30%;
> When in [Finale] status, the penetration rate of this attack is increased by 50%;
> Interlude: At the beginning of the round, gains 3 stacks of [Preignition]; When the number of [Burn] stacks in an enemy is 6 or higher, releases [Intermezzo] (cannot be dispelled).
> Finale: At the beginning of the round, all allies gain 3 stacks of [Preignition] and 1 stack of [Power Burst]; If an enemy has 6 or more stacks of [Burn], releases [Intermezzo], and the power of this attack +15% (cannot be dispelled).
> Preignition: Before attacking, for each stack, inflicts 1 stack of [Burn] on the target (remove all after trigger).
Ульта:
> [Ultimate] Mass debuff. Inflict 5 stacks of [Burn] on all enemies and 5 additional stacks of [Burn] on the main target. Gives 1 stack of [Rousing Morale] to all allies; cast [Intermezzo], and for each 1 excess stack of [Burn] on the main target, for this cast, [Intermezzo] Incantation Might +15%.
> Rousing Morale: When the caster attacks, DMG Bonus +50% (-1 stack after trigger).
> Intermezzo: Deals 50% Reality DMG. If the target is afflicted with [Burn], each stack of [Burn] will cause an additional 10% Reality DMG.
> Heat: Every round, converts the amount of lost stacks of [Burn] into stacks of [Heat], based on the enemy with the highest stacks of [Burn].
> Power Burst: DMG Bonus +25% when attacking (-1 stack after trigger).
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